Very nice and accurate review of Inkthings on Jayisgames.com:
“In a world where artwork can go evil, and doodles have thoughts of only destruction, only one… ink… thing can save the day!”
That’s what we’re talking about!
We’re hard at work on a new game for mobile and web: Dwarven Paths.
It’s a strategy/action game where you send your warriors to battle by drawing their paths from your castle and towers. Kinda like a mix between Warcraft and Flight Control.
Right now we’re working on Unity to go multi-platform. It’s a great tool – and C# is a great language. I missed those lambda functions!
Our first game, Inkthings, is coming!
In it, you will discover a great power: the power of drawing.
You’ll use it to invent your own Inkthing…
and then to defend it against hordes of nasty Inkthings.
Battle different types of crazy enemies, like the Sleepy Fish, the Sixtopus and the Tough Guy.
Grab power-ups that will give you amazing powers, like the Shield, Time Stop and the Infinite Red Ink.
Earn points by collecting stars and making combos. Get a high score to compete in the leaderboards!
Finish all 10 levels to unlock the chaotically fun Survival Mode.
And if you lose, remember: it’s just ink – you can draw again!
It all started in 2009 when college buddies Gabriel and Santi began working at Powerful Robot Games, one of the first Uruguayan game studios. There they met and befriended Diego, a talented illustrator who had the mysterious ability to smile all the time, and Francy, a gentle programming savant who would later be the inspiration for the team’s name (because he secretly did crazy things like riding an awesome motorbike).